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But the technique is also used in augmented reality. It takes digital graphics or animation and stitches them onto surfaces in the real world, in real time, while mapping out the objects in the room. Facebook is working on a version of SLAM to do all that computing on mobile devices. The project originally began at Oculus, the virtual reality company Facebook bought for $2 billion in 2014. But since then, Facebook's artificial intelligence teams have taken it over. Facebook also has a few other AR demos in the works, like an app that lets you paint in the air, and another that brings posters to life.
"For the Heather Day project, we used all this complicated machinery," says Alvaro Collet, a researcher on Facebook's Applied Machine Learning team, "We have the opportunity with SLAM to do that just with a phone."Augmented reality might be the latest trend in Silicon Valley, but it isn't a new concept, L, Frank Baum, author of "The Wizard of Oz," predicted a form of AR in his 1901 novel "The Master Key." In it, the protagonist is offered a magic pair of spectacles called a character marker, When he wears them, he sees letters over people's foreheads based on their moral fortitude: "G" for good, "E" storms over keiisino iphone case for evil, "W" for wise, and so on..
The term "augmented reality" is said to have been coined as early as 1990 by a researcher at Boeing named Thomas Caudell, but it was used mostly to help workers with manufacturing. The tech has gained so much steam in the past few years because smartphones are finally capable of handling all the computing power to make the AR experience seem realistic. But there are potential pitfalls in combining modern art with AR. One of them is the issue of permanence and reliability. Carla Gannis, assistant chairperson of the digital arts program at the Pratt Institute, used to be primarily an oil painter. Now she teaches a class on augmented reality and art. "I had to learn to deal with the instability of the platform," she says.
Gannis has done several AR art projects, and each time, she says it was like pulling teeth to get storms over keiisino iphone case people to download a free app so they could view the installation, There may also be problems when a company as big and powerful as Facebook, which has been battling critics over the past year for its handling of fake news, gets involved, "Is Facebook the right platform for artists that want to deal with provocative content? There's a lot of gray area there," she says, "What kind of data are they acquiring on us while we view the art?"San Francisco-based artist Heather Day wrote a letter to Zuckerberg, but never sent it, Coincidentally, Facebook approached her weeks later for the AR project..
AR makes art -- in different ways -- both more and less accessible. On the one hand, art can be everywhere around you now. On the other, AR art can only be enjoyed by people who own smartphones. Around 5 billion people still don't. Still, Gannis believes it's the way of the future. So much so that it's even altered the way she talks about life and consciousness. She tries not to put things in terms of "real world" or "reality" anymore. "There's physical space and virtual space, but it's all real life," she says. "That's where we are now."Zuckerberg seems to feel the same way, though he puts it in different terms. At F8, with Day sitting in the audience, he unveiled the art project.
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